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Metroid Prime 3: Corruption Gets Seal Of Excellence

Metroid Prime 3: Corruption is the tenth game in the successful Metroid Prime franchise from Nintendo. Picking up some months after the events of Metroid Prime 2: Echoes, bounty hunter Samus Aran wakes up in her ship due to errors found during diagnostic checks.

She then docks with the Galactic Federation to recharge and gather her new assignment details.

During Samus’ briefing, Space Pirates launch a full on assault of the space station and of the planet they’re orbiting. With her fellow bounty hunters, Samus defends the station and joins in the counteroffensive on the planetary surface.

When the Space Pirate attack is neutralized, Dark Samus appears and corrupts Samus and the other hunters by firing Phazon, an unstable form of energy-induced matter, at them.

Waking up some time later, Samus learns that the Galactic Federation has used Phazon to give her the ability to have enhanced weaponry and defenses for limited amounts of time. With these upgrades, Samus ventures into space in order to learn the motives of Dark Samus and stop the spread of Phazon before any further devastating effects occur.

The controls of Metroid Prime 3: Corruption are unique and give you a full sense of immersion. With the exception of Morph Ball mode, you see the world through the vantage point of Samus, and utilize the motion controls of the Wii in order to experience true interactivity.


With the Wiimote, you utilize the point-and-shoot method to look, aim and fire. Instead of using an analog stick to face left or right, turning is controlled by moving your aimer to the left and right margins of the screen.

Essentially, wherever your arm cannon is pointing, that’s where you’re looking. How far to the left or right you have to aim before the turning starts is dictated by what level of control is chosen.

Read the complete Metroid Prime 3 review at Adrenaline Vault

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